My 5e Variant/Optional Rule Manifest

My 5e Variant/Optional Rule Manifest

Banner: Home to Incredible Indies - Available Now @ DriveThruRPG.com

These are the optional and variant rules you can expect to encounter in my 5e D&D games.

Optional & Variant Rule Manifest

Rule NameSource
Action OptionsDMG 271
Alien TechnologyDMG 268
Accelerated FeatsBoC
Alternatives to Epic BoonsDMG 230
Automatic SuccessDMG 239
Better Beast MastersBoC
Constitution Death SavesBoC
Customizing Ability Scores (Point Buy)PHB 13
Dangerous ShootingBoC
Encumbrance (Variant)PHB 176
Equipment SizesPHB 145
ExplosivesDMG 267
FallingXGE 77
Fear and HorrorDMG 266
Fear and StressVRGR 195
FeatsPHB 165
FirearmsDMG 267
FlankingDMG 251
Haunted TrapsVRGR 196
Improved GrapplingBoC
InjuriesDMG 272
Inspiration (3 slots)PHB 125
MulticlassingPHB 163
Parleying with MonstersTCE 148
Playing on a GridPHB 192
Proficiency-Based AttunementBoC
SleepXGE 77
Slow Natural HealingDMG 266
Tool ProficienciesXGE 78
Wands that Don’t RechargeDMG 141

Share this content:

Written by:

Cai the GM

I have been running games since I was ten years old and have always enjoyed stories of hijinks and high adventure as well as the occasional creepy crawl into the shadowy abyss. I enjoy a wide variety of games and love to have a table filled with laughter.

View All Posts

Leave a Reply

Your email address will not be published. Required fields are marked *

I receive small commission on affiliate links placed on this site, I only post affiliate links for products that I use. If these products look interesting to you, using the affiliate link does not cost you any extra money, but it certainly can help me out. Thank you.